FurMark
Current Version: 1.8.2
»FurMark homepage
»FurMark 1.8.x Submissions
»Benchmark Submissions

GPU Caps Viewer
Current Version: 1.9.0
»GPU Caps Viewer homepage
»GPU DB Submissions

PhysX FluidMark
Current Version: 1.2.0
»FluidMark homepage
»FluidMark 1.2.x Submissions
»Benchmark Submissions

GeeXLab
Current Version: 0.2.0
»GeeXLab homepage
»GeeXLab Overview

GPU Shark
Current Version: 0.2.3
»GPU Shark homepage

TessMark
Current Version: 0.2.0
»TessMark homepage

Blogs
»JeGX's Infamous Lab

 
Image Filtering with GLSL - Convolution Kernels

By Jérôme Guinot - jegx [at] ozone3d [dot] net

Initial draft: December 8, 2005
Last update: January 8, 2006


Translated from french by Samir Fitouri




[ Index ]

Introduction | Page 2 | Page 3 | Page 4 | Page 5 | Page 6 | Page 7

»Next Page



4 - Laplacian Filter


This filter is used for the image edges detection.
0   1   0
1  -4   1
0   1   0

The demo associated with this filter is DEMO_laplacian_edge_detection.xml.


Fig.4 - Laplacian filter.




[ Index ]

Introduction | Page 2 | Page 3 | Page 4 | Page 5 | Page 6 | Page 7

»Next Page







Language:

3D Graphics Search Engine:

The Geeks Of 3D





Geeks3D's Articles
»GPU Memory Speed Demystified

»Multi-Threading Programming Resources

»GeForce and Radeon OpenCL Overview

»How to Get your Multi-core CPU Busy at 100%

»How To Make a VGA Dummy Plug

»Night Vision Post Processing Filter



Geeks3D latest news

Demoniak3D
Current Version: 1.23.0
»Demoniak3D
»Download
»Libraries and Plugins
»Demos
»Online Help - Reference Guide
»Codes Samples


Misc
»Texture DataPack #1
»Asus Silent Knight CPU Cooler
Page generated in 0.046710968017578 seconds.