Current version: 0.45.1
>GeeXLab homepage

Current version: 1.30.0
>FurMark homepage

GPU Caps Viewer
Current version:
>GPU Caps Viewer homepage

GPU Shark
Current version:
>GPU Shark homepage

>JeGX's HackLab

Geeks3D's Articles
>GPU Memory Speed Demystified

>Multi-Threading Programming Resources

>GeForce and Radeon OpenCL Overview

>How to Get your Multi-core CPU Busy at 100%

>How To Make a VGA Dummy Plug

>Night Vision Post Processing Filter

PhysX FluidMark
Current version: 1.5.4
>FluidMark homepage

Current version: 0.3.0
>TessMark homepage

Current version: 0.3.0
>ShaderToyMark homepage
>ShaderToyMark Scores

Current Version: 1.23.0
>Libraries and Plugins
>Online Help - Reference Guide
>Codes Samples
oZone[3D].Net - About
Wak Exporter - 3D Studio MAX Plugin
- Demoniak3D -

Stumble it! | | | |


Wak Exporter v0.2.0 ALPHA for 3D Studio MAX 7 / 8
32-bit version - (175k)
Release date: Novembre 7, 2007
Wak Exporter v0.2.0 ALPHA for 3D Studio MAX 9
32-bit version - (175k)
Release date: February 19, 2008
Demoniak3D Simple Demo - (198k)
Release date: Novembre 7, 2007 - This demo requires Demoniak3D

Wak Exporter is a freeware, it cannot be sold or rented. You can copy it and distribute it freely. In case of distribution (CDROM, ...), just send a little email to jegx[AT]ozone3d[DOT]net and add [WAK_EXPORTER] to the mail subject.


Wak Exporter is a small plugin that allows to export a 3D model from 3D Studio MAX version 7/8/9 32-bit. Wak is available in two versions, free (XML) and not free (O3MF - contact me: jegx (AT) The 3D XML model format generated by the Wak plugin is very simple and then it's quite easy to code a loader for this format. For the moment, only Demoniak3D can load this format.

The 3D model format created by Wak exports the following informations:

  • number of meshes and materials
  • for each material: material name, ambiant, diffuse, specular components as well as the textures.
  • for each mesh: mesh name, vertices and faces lists.
  • for each vertex: position, normal, UV map unity 0 up to unity 7 (then up to 8 texture coordinates par vertex).
  • for each face: vertex index list (3 vertices per face) and material index

A XML sample is provided with the plugin (Plane.XML): it's a simple plane with a ground texture and a lightmap as shown in the following image:

At the end of the export, Wak displays the following dialog box:

Wak Exporter is currently in alpha version, so don't hesitate to send me your feedbacks (at jegx AT ozone3d. DOT net) in order I improve it.


Installing the Wak Exporter is very easy: just copy the plugin (WakExporter_oZone3D_XML.dle) in 3D Studio MAX "plugins" directory. To verify that Wak is properly installed, open 3D Studio MAX Plugins Manager and look for Wak plugin into:


Version 0.2.0 - February 19, 2008
  • First release - version alpha for MAX 9, 32-bit only.

Version 0.2.0 - November 7, 2007
  • First release - version alpha for MAX 7 and 8, 32-bit only.

GeeXLab demos

GLSL - Mesh exploder

PhysX 3 cloth demo

Normal visualizer with GS

Compute Shaders test on Radeon

Raymarching in GLSL

>Texture DataPack #1
>Asus Silent Knight CPU Cooler
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