Current version: 0.45.1
>GeeXLab homepage

Current version: 1.30.0
>FurMark homepage

GPU Caps Viewer
Current version:
>GPU Caps Viewer homepage

GPU Shark
Current version:
>GPU Shark homepage

>JeGX's HackLab

Geeks3D's Articles
>GPU Memory Speed Demystified

>Multi-Threading Programming Resources

>GeForce and Radeon OpenCL Overview

>How to Get your Multi-core CPU Busy at 100%

>How To Make a VGA Dummy Plug

>Night Vision Post Processing Filter

PhysX FluidMark
Current version: 1.5.4
>FluidMark homepage

Current version: 0.3.0
>TessMark homepage

Current version: 0.3.0
>ShaderToyMark homepage
>ShaderToyMark Scores

Current Version: 1.23.0
>Libraries and Plugins
>Online Help - Reference Guide
>Codes Samples
oZone3D.Net - Demoniak3D Code Samples


Code Samples

Back to Code Samples Index

Code Sample 108  

This code shows how to detect and use the mouse buttons in LUA.

Keywords: HYP_Input.GetMouseButtonState

Code Sample 109  

Shows how to reprogram the EXAMINE (or orbit) mode of the camera with LUA.

Keywords: HYP_Input.SetDefaultInputManagementState - HYP_Input.GetMouseButtonState- HYP_Input.GetMousePos

Code Sample 110  

This code shows how to detect and use the keyboard keys in LUA.

Keywords: HYP_Input.IsKeyboardKeyPressed

Code Sample 111  

This code shows how to detect and use the jostick buttons and position in LUA.

Keywords: HYP_Input.GetJoystickPosition - HYP_Input.GetJoystickButtonState

GeeXLab demos

GLSL - Mesh exploder

PhysX 3 cloth demo

Normal visualizer with GS

Compute Shaders test on Radeon

Raymarching in GLSL

>Texture DataPack #1
>Asus Silent Knight CPU Cooler
Page generated in 0.0026710033416748 seconds.