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GeeXLab
Current version: 0.45.1
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FurMark
Current version: 1.30.0
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GPU Caps Viewer
Current version: 1.55.0.0
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GPU Shark
Current version: 0.26.0.0
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PhysX FluidMark
Current version: 1.5.4
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TessMark
Current version: 0.3.0
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ShaderToyMark
Current version: 0.3.0
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Demoniak3D
Current Version: 1.23.0
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Code Samples
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Code Sample 108
This code shows how to detect and use the mouse buttons in LUA.
Keywords
: HYP_Input.GetMouseButtonState
Code Sample 109
Shows how to reprogram the EXAMINE (or orbit) mode of the camera with LUA.
Keywords
: HYP_Input.SetDefaultInputManagementState - HYP_Input.GetMouseButtonState- HYP_Input.GetMousePos
Code Sample 110
This code shows how to detect and use the keyboard keys in LUA.
Keywords
: HYP_Input.IsKeyboardKeyPressed
Code Sample 111
This code shows how to detect and use the jostick buttons and position in LUA.
Keywords
: HYP_Input.GetJoystickPosition - HYP_Input.GetJoystickButtonState
GeeXLab demos
GLSL - Mesh exploder
PhysX 3 cloth demo
Normal visualizer with GS
Compute Shaders test on Radeon
Raymarching in GLSL
Misc
>Texture DataPack #1
>Asus Silent Knight CPU Cooler
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