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Current version: 0.45.1
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FurMark
Current version: 1.30.0
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GPU Caps Viewer
Current version: 1.55.0.0
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Current version: 0.26.0.0
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Current version: 1.5.4
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Current version: 0.3.0
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Current version: 0.3.0
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Current Version: 1.23.0
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OpenGL Programming
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OpenGL Articles
 
 
How To Load and Display an Image with DevIL and OpenGL
This tutorial shows how to load an image file with DevIL 1.7.5 and use it as a texture in OpenGL. Demo binaries as well as source code are provided.
 
 
ForceWare 181.00: Five New OpenGL Extensions and How To Create an OpenGL 3.0 Rendering Context
Here is a short tutorial about how to create an OpenGL 3.0 rendering context with the latest ForceWare 181.00 graphics drivers. This article also lists the five new OpenGL extensions exposed by ForceWare 181.00..
 
 
ForceWare 180.42 OpenGL Extensions and New Features
The new OpenGL extensions exposed ForceWare 180.42 graphics drivers.
 
 
Catalyst 8.10 OpenGL Extensions and New Features
The new OpenGL extensions exposed Catalyst 8.10 graphics drivers.
 
 
ForceWare 177.89 and OpenGL 3.0
The new OpenGL 3.0 extensions. Creation of an OpenGL 3.0 rendering context.
 
Geometry Instancing
A review of geometry instancing techniques in OpenGL.
 
NVIDIA G80: OpenGL Programming
The new things brought by the NVIDIA's G80 GPU in the OpenGL Programming.
 
OpenGL Vertex Buffer Objects
The Complete Guide Of OpenGL Vertex Buffer Objects (VBO).
RaptorGL - C/C++ OpenGL 3D Engine
RaptorGL: introduction
This article aims to quickly introduce you to RaptorGL and showing a simple example of how to use it.
C/C++ OpenGL Projects
Tuto 01
3D window initialization. Gouraud triangle rendering.
Tuto 02
Mesh loadingmesh. Wireframe rendering.
Tuto 03
Lit mesh rendering. Lighting.
Tuto 04
Textured mesh rendering. Texturing
Tuto 05
Lit and textured mesh rendering.
Tuto 07
Blending and transparency.
Tuto 08
Multitexturing.
Tuto 09
Stencil buffer and viewport.
Tuto 10
Spherical environment mapping and stencil buffer.
Tuto 11
Vertical synchronization.
Tuto 12
Alpha test.
Tuto 13
Shows the use of DevIL library for image loading.
Tuto 14
Shows how to use C++ 3D models exported from LynX 3D Viewer. Specular highlights.
Tuto 15
Shows how to load a compressed texture and how to setup the trilinear filtering.
Tuto 16
Shows how to use the VBO (Vertex buffer Object) and the GLSL (OpenGL Shading Language).
C/C++ OpenGL / GLUT Projects
GLUT 01
Shows how to do a fake reflexion using scaling.
GLUT 02
Shows how to do a fake reflexion using scaling. Shows how to code a simple ASC file loader.
GLUT 03
Shows a motion blur effect.
GLUT 04
Shows a terrain generator and how to use contextual menu.
GLUT 05
Shows 3D object morphing.
GeeXLab demos
GLSL - Mesh exploder
PhysX 3 cloth demo
Normal visualizer with GS
Compute Shaders test on Radeon
Raymarching in GLSL
Misc
>Texture DataPack #1
>Asus Silent Knight CPU Cooler
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