GeeXLab
Current version: 0.17.x
»GeeXLab homepage

FurMark
Current version: 1.19.1
»FurMark homepage
»FurMark 1.9.x Submissions

GPU Caps Viewer
Current version: 1.37.0.0
»GPU Caps Viewer homepage
»GPU DB Submissions

GPU Shark
Current version: 0.10.0.4
»GPU Shark homepage


Blogs
»JeGX's HackLab

Geeks3D's Articles
»GPU Memory Speed Demystified

»Multi-Threading Programming Resources

»GeForce and Radeon OpenCL Overview

»How to Get your Multi-core CPU Busy at 100%

»How To Make a VGA Dummy Plug

»Night Vision Post Processing Filter


PhysX FluidMark
Current version: 1.5.2
»FluidMark homepage
»FluidMark 1.4.x Submissions

TessMark
Current version: 0.3.0
»TessMark homepage

ShaderToyMark
Current version: 0.3.0
»ShaderToyMark homepage
»ShaderToyMark Scores

Demoniak3D
Current Version: 1.23.0
»Demoniak3D
»Download
»Libraries and Plugins
»Demos
»Online Help - Reference Guide
»Codes Samples

3D Graphics Search Engine:

The Geeks Of 3D

 
oZone3D.Net Demoniak3D Demos & Projects
Demoniak3D Suffocate Benchmark SB01




Download


Download Suffocate SB01 - win32 installer - (6925k)
Version: 1.0.0 - Release date: Sept 27, 2005


Suffocate SB01 Source Code - zip package - (4696k)
Version: 1.0.0 - Release date: November 3, 2005


For any bug report or feedback, please send an email to feedback [AT] ozone3d [DOT] net and add "[DEMO FEEDBACK]" to the subject.

Recommended configuration:
  • Operating System: Windows XP SP1 or SP2
  • Processor: Pentium III or AMD Athlon and up processor - 800 MHz and up.
  • Memory: 256M RAM and up
  • Graphics Controller: ATI Radeon 9700 and up (with the latest Catalyst drivers) or GeForce FX 5200 and up (with the latest Forceware drivers)
  • Resolution: 1024x768 - 32 bits/pixel


Description


Suffocate SB01 is a general benchmark. It has been first developped for the performances and non-regression tests of Demoniak3D. SB01 exploits volumic shadows (the so called stencil shadow volumes), particles, LUA scripting code (the bench keystone!) and sound synchronized with graphic effects.

Suffocate measures performances with two values: the number of frames that have been rendered during the bench process duration and the average FPS (Frames Per Second).

This demo requires an OpenGL 1.2 compliant graphic controller.

Results

P4 3.6GHz - Motherboard Gigabyte 81915P - 1024Mo DDR 400 - MSI nVidia 7800 GT 256M PCIE - Drivers Forceware 78.01 - WinXP sp2
7844 / 130|

P4 2.6GHz - Motherboard MSI Neo 875P - 1024Mo DDR 400 - Sapphire ATI Radeon 9800 Pro 128M AGP - Drivers Catalyst 5.9 - WinXP sp2
4475 / 74|



Author Profile


Author:Jérôme 'JeGX' Guinot
Country:Switzerland
Contact:jegx [at] ozone3d [dot] net
Homepage:www.ozone3d.net












GeeXLab demos


GLSL - Mesh exploder


PhysX 3 cloth demo


Normal visualizer with GS


Compute Shaders test on Radeon


Raymarching in GLSL



Geeks3D latest news


Geeks3D forum news


Misc
»Texture DataPack #1
»Asus Silent Knight CPU Cooler
Page generated in 0.0067369937896729 seconds.