Demoniak3D Lost Church Demo
Download Lost Church demo Demoniak3D source code - archive zip - (23749k)
Version: 1.0.0 - Release date: November 4, 2005
For any bug report or feedback, please send an email to feedback [AT] ozone3d [DOT] net and add "[DEMO FEEDBACK]" to the subject.
- Operating System: Windows XP SP1 or SP2
- Processor: Pentium IV or AMD Athlon XP and up processor - 2.6 GHz and up.
- Memory: 512M RAM and up
- Graphics Controller: ATI Radeon 9700 and up (with the latest Catalyst drivers) or GeForce FX 5900 and up (with the latest Forceware drivers)
- Resolution: 1024x768 - 32 bits/pixel
I created this demo to realise a vision I had of a church interior on a sunday morning, the camera holds a gun because it will
be a part of a group of linked demos that will be in the traditional style of FPS (First Person Shooter) games.
It is possible to jump (SPACE), crouch (C) and shoot (Left mouse button). This demo uses a mono light GLSL bump mapping pixel shader,
shadow volumes as well as a lua script to manage the scene's actions.
The demo has been coded with the [::Demoniak3D::]
This demo requires an OpenGL 1.5 complient graphics controller to run.
Load the file EgliseDemo.xml
in Demoniak3D to start the demo.
|Author:||RaphaŽl 'satyr' Eshaghpour |
|Contact:||satyr [at] ozone3d [dot] net|