GeeXLab
Current version: 0.17.x
»GeeXLab homepage

FurMark
Current version: 1.19.1
»FurMark homepage
»FurMark 1.9.x Submissions

GPU Caps Viewer
Current version: 1.37.0.0
»GPU Caps Viewer homepage
»GPU DB Submissions

GPU Shark
Current version: 0.10.0.4
»GPU Shark homepage


Blogs
»JeGX's HackLab

Geeks3D's Articles
»GPU Memory Speed Demystified

»Multi-Threading Programming Resources

»GeForce and Radeon OpenCL Overview

»How to Get your Multi-core CPU Busy at 100%

»How To Make a VGA Dummy Plug

»Night Vision Post Processing Filter


PhysX FluidMark
Current version: 1.5.2
»FluidMark homepage
»FluidMark 1.4.x Submissions

TessMark
Current version: 0.3.0
»TessMark homepage

ShaderToyMark
Current version: 0.3.0
»ShaderToyMark homepage
»ShaderToyMark Scores

Demoniak3D
Current Version: 1.23.0
»Demoniak3D
»Download
»Libraries and Plugins
»Demos
»Online Help - Reference Guide
»Codes Samples

3D Graphics Search Engine:

The Geeks Of 3D

 
Demoniak3D Demo-System - Real Time 3D Development Tool, GLSL, XML, LUA

DemAux

LUA Auxiliary Library for Demoniak3D

» Back to Demoniak3D homepage


» Overview
» Download
» Installation
» Example
» ChangeLog



Overview

DemAux is a LUA library developed to complement and add high level functions to Demoniak3D. DemAux offers, for instance, mathematics functions or object handling. This library will be updated regularly.


LUA




Download
DemAux v0.1.0 for Demoniak3D - (175k)
Release date: March 3, 2008




Installation

Unzip the archive file and add the DemAux folder into your Demoniak3D project. To use DemAux, just add the following line in an initialization script:

dofile(HYP_GetBaseDir() .. "DemAux/main.lua" );



Exemple
dofile(HYP_GetBaseDir() .. "DemAux/main.lua" );
		
v1 = vec3();
v2 = vec3()
v3 = vec3();


v1:set( 0.0, 10, -32.0);
v2:set( 15.0, -10, 2.0);
v3:set( 8.0, -14, 3.5);

v3 = v1 + v2;
	
HYP_DrawText( 10, 40, 1.0, 1.0, 0.0, v3.to_string() );




ChangeLog



Version 0.1.0 - March 3, 2008
  • First release.


GeeXLab demos


GLSL - Mesh exploder


PhysX 3 cloth demo


Normal visualizer with GS


Compute Shaders test on Radeon


Raymarching in GLSL



Geeks3D latest news


Geeks3D forum news


Misc
»Texture DataPack #1
»Asus Silent Knight CPU Cooler
Page generated in 0.0067811012268066 seconds.