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Current version: 0.45.1
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Current version: 1.30.0
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Current version: 1.55.0.0
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Current version: 0.26.0.0
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Current version: 1.5.4
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Current version: 0.3.0
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Current version: 0.3.0
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Current Version: 1.23.0
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OpenGL Programming
» Back to Tutorials Index
Tuto 01
3D window initialization. Gouraud triangle rendering.
Tuto 02
Mesh loadingmesh. Wireframe rendering.
Tuto 03
Lit mesh rendering. Lighting.
Tuto 04
Textured mesh rendering. Texturing
Tuto 05
Lit and textured mesh rendering.
Tuto 07
Blending and transparency.
Tuto 08
Multitexturing.
Tuto 09
Stencil buffer and viewport.
Tuto 10
Spherical environment mapping and stencil buffer.
Tuto 11
Vertical synchronization.
Tuto 12
Alpha test.
Tuto 13
Shows the use of DevIL library for image loading.
Tuto 14
Shows how to use C++ 3D models exported from LynX 3D Viewer. Specular highlights.
Tuto 15
Shows how to load a compressed texture and how to setup the trilinear filtering.
Tuto 16
Shows how to use the VBO (Vertex buffer Object) and the GLSL (OpenGL Shading Language).
GeeXLab demos
GLSL - Mesh exploder
PhysX 3 cloth demo
Normal visualizer with GS
Compute Shaders test on Radeon
Raymarching in GLSL
Misc
>Texture DataPack #1
>Asus Silent Knight CPU Cooler
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